![]() ![]() Then there is also the GPL problem, which cuts off the professional plugin pipeline and prevents proper pipeline integration in general. Where it gets used where it shines: to fill some gaps. You wanted a list? Fluid sim / particles, tree generation, post processing, animation, sculpting, there is simply no area where it makes sense to use Blender over the common industry solutions. What you cannot do though is to convince professionals with ideology. And i could bet that nearly every professional has tested Blender at one point. When they have a use for a tool, then they use it. It’s epecially respectless to all the Blender users out there who doesn’t act like this. ![]() The “you cannot have a clue since you disagree” reflex that you have shown here is everything but respectful. Now you can call me whatever you want, but I always kept respect, and I´ll always do that,not like others that suggested I should be banned just for not following mainstream or for being active, I would never suggest to ban anyone because I don´t agree with his ideas… ![]() When I say the “switch” word, is not to Blender, is to C4D, to Modoor to Blender, it is away from abussive licensing systems to avoid them from spreading on the industry. My criticism is one thing, but with Blender, I´m not going to try to force anyone, and what I answered here is the pure true, many people says “Blender is crap” or “it has half baked features” just because they tried it for a few days and they don´t find the way to solve their problems, answering by a phone I cannot give the exact steps to solve something, but I asked for what was the problem to try to help, and others did before me but, so I´m glad, and I agree, there is no need to switch if you don´t want too, the cool thing is that you can work with it besides your other tool. May I ask why do you say that and we’re am I linking my Autodesk and/or abussive licensing schemes with Blender? ![]()
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